Enrique "Guikuei" Sayeg
Game Designer & Technical Artist
Zapopan, Mexico
Summary
Technical Artist with knowledge and skills in different game developing areas like game design, 3D modelling, and programming. My Professional Objective is to design and create art, pipelines and systems for AAA games with a professional developing team. My Personal Objective is to produce video games in a game director position.
Skills
3D Animation3D ModelingTexturingGame DesignGame DevelopmentPhotographyProgrammingPBR Texturing
Software proficiency

Maya

Unreal Engine

Substance 3D Painter

Substance 3D Designer

Unity

ZBrush

Marvelous Designer

Substance B2M

3ds Max

Photoshop
Productions
Video Game
PEST-EX
Year
2017
Role
Technical Artist
Company
VFS