Enrique "Guikuei" Sayeg
Game Designer & Technical Artist
Zapopan, Mexico
Summary
Technical Artist with knowledge and skills in different game developing areas like game design, 3D modelling, and programming. My Professional Objective is to design and create art, pipelines and systems for AAA games with a professional developing team. My Personal Objective is to produce video games in a game director position.
Skills
3D Animation3D ModelingTexturingGame DesignGame DevelopmentPhotographyProgrammingPBR Texturing
Software proficiency
Maya
Unreal Engine
Substance 3D Painter
Substance 3D Designer
Unity
ZBrush
Marvelous Designer
Substance B2M
3ds Max
Photoshop
Productions
Video Game
PEST-EX
Year
2017
Role
Technical Artist
Company
VFS